Editing 101
If building gives you cover, editing gives you a way to fight back without giving that cover up. An edit temporarily removes part of a wall or piece so you can see and shoot through it, then it resets automatically when you edit again or the piece resets on its own.
Why editing wins fights
A player who only builds walls has to fully destroy a piece to shoot back, which takes time and exposes them completely. A player who edits can open a small window, take a shot, and close it again in a fraction of a second. Once you're comfortable editing, you'll win far more close-range fights simply because you expose yourself less.
The edits worth learning first
- The window edit: Remove the top-middle square of a wall to create a small peek hole at head height. This is your go-to for trading shots safely.
- The door edit: Remove the bottom section of a wall so you can walk or shoot through at ground level โ useful for pushing an enemy's box.
- The triangle edit (cone edit): Edit a diagonal opening in a wall, often used to peek at an angle an opponent isn't expecting.
Reset on Release or an edit confirm setting suited to your input method.
It stops accidental edits from confirming while you're still deciding what shape to make โ
a huge source of free deaths for new players.
Edit and confirm vs. edit reset
Some players prefer edit and confirm, where the edit locks in permanently and you need a new piece to rebuild it. Others prefer edit reset, where the piece automatically returns to its original shape after a moment, letting you re-edit it instantly for the next peek. As a beginner, practice with edit reset first โ it's more forgiving and teaches you the shapes without punishing mistakes as harshly.
Piece control
Advanced players use editing not just to peek, but to instantly swap which piece is in front of them โ for example, editing a wall into a ramp mid-fight to gain height while still holding an angle. Don't worry about this yet. Get comfortable with window and door edits first; piece control comes naturally once those are automatic.
A simple daily drill routine
- Spend 5 minutes editing the same wall into a window shape, over and over, for speed.
- Spend 5 minutes alternating between window and door edits on command.
- Spend 5 minutes building a box, then editing a window in a random wall each time to simulate a real fight.